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“Spark and Thunder on the planet Andromeda” is the first part of the story in which two inseparable friends, Spark and Thunder, are involved in an incredible adventure, this time, on the planet Andromeda. A strange phenomenon that occurs at Lake Flovela and an unforeseen break-down gives them the opportunity to meet BigMan up close, the alien whose surprising powers protect the inhabitants of the planet. During their stay on Andromeda, the children come up against many unexpected obstacles and must use all their courage and intelligence to overcome them. All the more, the strange mumbled words of the old Master of the Lake, “At my house…in the yard…under the tree…the truth is there,” lead them to discover a locked, metal box which surely hides a great secret. But this will be revealed in the second part of the adventure! “Spark and Thunder on the planet Andromeda” is an advanced educational software product that successfully combines education with entertainment. Through a rich interactive environment, it helps students to become familiar with issues of Mathematics for the 3rd and 4th classes of Primary School. It covers the following items: Multiplication tablesDivision without remainderMultiplication of double-digit and 3-digit numbers with single-digit numbersVertical addition and subtraction of 3-digit and 4-digit numbersMental horizontal division of a double-digit by a single-digit/double-digit with a remainderVertical division of a double-digit by a single digit number with a remainderComparison of fractionsDecimal fractions and decimal numbersAddition and subtraction of decimalsGeometric shapesComposite numbersOrder of numbers up to 1.000.000Addition and subtraction of numbers up to 1.000.000Division with single-digit and double-digit divisorSymmetrical shapesGeometric patternsData QualificationsCompatible with the school curriculum Original and inventive script Well-drawn animated graphics Dialogues read by professional actors Friendly and easy-to-use environment Educational and entertaining games102 worksheets based on the content of the educational title Self-assessment of the studentContent management tool and evaluation tool for both individual pupil progress and class progress during school time (with score, detailed results, level of difficulty for each exercise) Ability to choose the exercises that will appear in the softwareDetailed Teacher’s manualUpgradeable via internet Minimum requirementsMicrosoft® Windows 98/ME/2000/XP/VISTA/7 800x600 screen with 65536 colours Sound cardPC compatible with Adobe® Flash® Player 8
Windows 2000 Windows 7 Windows 9x Windows Vista Windows XP